LOMultiSceneProvider Class Reference
This provider allows multiple scenes to be mixed with a scene master.
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#import <LOMultiSceneProvider.h>
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Public Member Functions |
(id) | - init |
| Initilise the provider ready to be used.
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(id) | - initWithSize: |
| Initilise the provider ready to be used.
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(void) | - addScene: |
| Add a scene into the provider.
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(void) | - removeLastScene |
| Remove the lat scene from the provider.
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(unsigned) | - count |
| Return the number of scenes in the provider.
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(unsigned char) | - master |
| Get the master value.
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(void) | - setMaster: |
| Set the master value, update the output and notifies the channel manager.
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(LOScene *) | - sceneForNumber: |
| Get the actual scene for a given scene in the provider.
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(void) | - replaceSceneAtNumber:withScene: |
| Repalce the scene with a new one.
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(unsigned char) | - levelForScene: |
| Get the value for a given scene.
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(void) | - setLevel:forScene: |
| Set the value for a scene, update the output and notifies the channel manager.
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(void) | - updateOutput |
| This method recalculates the output cache, and if any channel output has changed will notify the channel manager.
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(void) | - updateOutputForScene: |
(void) | - setProviderID: |
| Set the provider ID to be something other that the default.
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(id) | - chaseDelegate |
| Get the current chase master delegate.
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(void) | - setChaseDelegate: |
| Set a new chase master delegate object.
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Protected Attributes |
LOChannelManager * | channelManager |
| The channel manager.
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NSMutableArray * | sceneProviders |
| The scene Providers.
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LOScene * | cachedScene |
| The cached value of the current output.
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unsigned char | master |
| The master value to scale all channel data by.
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int | providerID |
| The ID of this provider.
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id | chaseDelegate |
| The chase master delegate.
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Detailed Description
This provider allows multiple scenes to be mixed with a scene master.
It implements what might be called a memory bank on a desk. It works on a and HTP basis, and only intensity channels are passed through the master fader
Initially the master value is set to 0.
Member Function Documentation
- (void) addScene: |
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(LOScene *) |
aScene |
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Return the number of scenes in the provider.
- Returns:
- The number of scenes
Initilise the provider ready to be used.
This method registeres the provider with the channel manager.
- Returns:
- The initilised provider
- (id) initWithSize: |
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(unsigned) |
theSize |
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Initilise the provider ready to be used.
This method registeres the provider with the channel manager.
The initial number of scenes is set to theSize.
- Parameters:
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| theSize | The number of scenes to be used |
- Returns:
- The initilised provider
- (unsigned char) levelForScene: |
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(unsigned) |
sceneNumber |
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Get the value for a given scene.
- Parameters:
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| sceneNumber | The scene number, 0 indexed |
- Returns:
- The current level
- See also:
- - setLevel:forScene:
Get the master value.
- Returns:
- The current master value
- See also:
- - setMaster:
- (void) replaceSceneAtNumber: |
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(unsigned) |
sceneNumber |
withScene: |
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(LOScene *) |
newScene | |
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- (LOScene *) sceneForNumber: |
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(unsigned) |
sceneNumber |
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Get the actual scene for a given scene in the provider.
- Parameters:
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| sceneNumber | The scene number, 0 indexed |
- Returns:
- The current scene
- See also:
- - addScene:
- count:
- levelForScene:
- (void) setChaseDelegate: |
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(id) |
aDelegate |
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Set a new chase master delegate object.
Once set this delegate will be used for all chases in the scene.
If you wanted the chases to follow the master fader for this scene provider you could add this provider as the delegate for the chases.
- Parameters:
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| aDelegate | The object to receive all delegate messages |
- See also:
- chaseDelegate:
NSObject(LOChaseIntensityMasterDelegate) in LOChaseIntensityProvider.h
- (void) setLevel: |
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(unsigned char) |
theLevel |
forScene: |
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(unsigned) |
sceneNumber | |
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Set the value for a scene, update the output and notifies the channel manager.
- Parameters:
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| theLevel | The value to set |
| sceneNumber | The scene number, 0 indexed |
- See also:
- - levelForScene:
- (void) setMaster: |
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(unsigned char) |
theMaster |
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Set the master value, update the output and notifies the channel manager.
- Parameters:
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| theMaster | The value to set |
- See also:
- master:
- (void) setProviderID: |
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(int) |
theProviderID |
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Set the provider ID to be something other that the default.
This method recalculates the output cache, and if any channel output has changed will notify the channel manager.
This function is called automatically when the master or a scene level value changes. Its very unlikley that you would want to call this directly.
The documentation for this class was generated from the following files: