LOCueFader Class Reference
A class for fading from one look to another.
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#import <LOCueFader.h>
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Public Member Functions |
(id) | - initWithFaderNumber: |
| init the fader and assign a fader number for later tracking of notifications of complete fades.
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(void) | - fadeFromScene:toCue: |
| starts a fade from the current look on stage to the next cue.
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(void) | - holdFade |
| To pause the fade.
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(void) | - resumeFade |
| To resume the fade.
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(int) | - valueForChannel: |
| Provide the channel value for a given channel.
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Protected Attributes |
BOOL | fading |
BOOL | upComplete |
BOOL | downComplete |
int | upFadeSteps |
int | downFadeSteps |
int | fadeStep |
int | faderNumber |
float | targetCue |
unsigned char * | increasingLevels |
unsigned char * | decreasingLevels |
LOScene * | cachedScene |
LOChannelManager * | channelManager |
NSTimer * | fadeTimer |
Detailed Description
A class for fading from one look to another.
Member Function Documentation
starts a fade from the current look on stage to the next cue.
It is designed as a cue only fader not a tracking fader. When the fade is complete a "LOCueFaderComplete" notification will be sent. It will include a user dict with the fader number under the key'faderNumber'
- (int) valueForChannel: |
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(unsigned) |
aChannel |
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Provide the channel value for a given channel.
- Parameters:
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| aChannel | The channel number that the value should be provide for. |
- Returns:
- The channel value, or < 0 if this provider does not have data for this channel
Reimplemented from < LOChannelProvider >.
The documentation for this class was generated from the following files: